A Brief Guide To Editing
Film
editing can be thought of as “the coordination of one shot with the next.”
(Bordwell & Thompson).
The
job of the film editor is to eliminate unwanted footage and to join the desired
shots together. Generally, the means by which these shots are joined are as
follows:
·
The fade-out. This is when the shot
darkens to black. The fade out is generally used at the end of a sequence or of
the whole film.
·
The fade-in. this is when the shot
is lightened from black, typically used at the start of a sequence.
·
The dissolve. This edit briefly superimposes the end of shot A onto
the beginning of shot B. For a brief period of time, both shots can be seen
together.
·
The wipe. This is where shot B
replaces shot A by means of a boundary line moving across the screen.
·
The cut. This is the most common
form of edit and it occurs when shot A is replaced immediately by shot B. In
order to achieve this, two shots are simply spliced together.
Editing
is one of the main aspects of film making through which the audience acquire
meaning from what they see. There are four main considerations in editing.
·
Graphic considerations in
editing.
This is the consideration given to the effect of the edit in terms of what the
audience sees. It is the basic relationship between two shots and can be
thought of as either a juxtaposition (light to dark) or as a continuity (light
to light). Bordwell & Thompson say that, “Graphics may be edited to achieve
smooth continuity or abrupt contrast.” The elements of mise-en-scene (lighting,
costume, setting and action) can all contribute to graphic editing.
·
Rhythmic considerations
in editing. Each shot consists of a strip of
film made up of frames. Played at normal speed, (sometimes called “sound
speed”) the film passes at 24 frames per second. A shot in a finished text can
be as little as one frame (lasting 1/24th of a second) or it can be
many thousand frames (lasting for several minutes). The process of editing
allows the filmmaker to determine the duration of each shot. The editor, upon
controlling the length of each shot in relation to each other is controlling
the rhythmic elements of the film. Thus, the editor can control the tempo and
the beat of the film. Consider the fast edits typical of an action sequence
where no single shot is on the screen for more than a fraction of a second
compared to the slow dreamy editing of a love scene in the countryside which
will accentuate the contentment and may signify the character’s feelings that
time has ceased to be on their minds.
·
Spatial considerations in
editing.
Editing also helps to construct awareness of space. The most obvious example of
this is the use of the establishing shot, typically a long shot which sets the
scene, followed by a closer more intimate shot which makes the audience focus
upon an element of the shot where the action will take place. Another example
of a spatial consideration comes when we might see in one shot for example a
gun being fired. In the next shot we see a person falling to the ground with a
bloodstained shirt. The shots may show entirely different events and the
‘victim’ may not have been hit by the shot we see fired but by placing the two
shots together we assume a “spatial co-existence.”
·
Temporal considerations
in editing. This refers to the contribution of editing to considerations of time
within the film. The basic way this occurs is through the syntagmatic arrangement of the narrative, or the order in which
things happen. A straightforward linear narrative in which events occur
chronologically is the most common form of arrangement but directors like
Quentin Tarrantino seem to prefer the non-linear narrative which has a non-chronological
syntagmatic arrangement. Pulp Fiction (1994) is an excellent example of this.
Editing also presents the opportunity for the natural duration of events to be
altered. Elliptical editing is where
the action takes up less time on the
screen than it would in real time (it is shortened) and overlapping editing is where through a process of repeating part or
all of the action in a shot, it is expanded.
To
conclude, graphics, rhythm, space and time are all elements which the editor
must consider. However, the consideration of these elements for the editor is
limited and the overwhelming majority of film texts reflect a very narrow range
of possibilities. So much is this so that in most cases, the dominant technique
of film editing is simply called continuity
editing.
The
basic idea behind continuity editing is to create a smooth flow from shot to
shot. Graphics are kept continuous from shot to shot. The characters are
balanced and symmetrical, the action is centrally placed and the lighting tends
to remain constant. Issues of rhythm tend to depend upon the type of action
shown-physical action tends to have an accelerated rhythm and close-ups are on
screen less than mid shots which are on screen less than long shots etc.
The
need for a smooth flow of action dictates that in terms of spatial
considerations the common 180° system is used in which cameras are used only on
one side of the action to ensure consistent spatial relations between the objects
or people on the right and left of the screen.
The
temporal flow of the film with continuity editing is normally chronological
although in a bid to create an element of difference from the repetition of
genre texts, some directors are turning towards non linear narrative
structures. Some temporal ellipses (time that passes between two shots) is
irrelevant to the narrative whereas in other narratives, the temporal ellipses
is all important and it becomes necessary for the audience to know that some
time has passed. However, in continuity editing the normal practice is for
elliptical rather than overlapping editing as film texts rarely expand the
duration of the narrative beyond that of the film time.
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